6/12 – 6/16 Weekly Work Log v.2

Session Number:6
Week Number:3
Total Estimated Hours Contributed this Week: 5
What is/was your overall goal for this week? Make one level in the new game

Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
6/12Linkedin profile1 Yes
6/13 Made a time slowing mechanic1 yes
 6/14 Working on time slow bugs  1 yes
6/15 I gathered inspiration from other games 1 yes
6/16  I played itch.io 1no 

Personal Comments (Optional) 

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6/5 – 6/9 Weekly Work Log v.2

Session Number:6
Week Number:2
Total Estimated Hours Contributed this Week: 6
What is/was your overall goal for this week? make one functioning scene

Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
6/5Formating game doc to make it easier to port to game1 Yes I found a cool website
6/6 Learning how to code a vis novel1 Yes I looked a tutorials
 6/7 I was struggling with code and music 1 No
 6/8 I decided that the first game was incredibly difficult to code and have switched to a different project 1 Yes I made a healthy choice
 6/9 Switched to another game 1 No

Personal Comments (Optional) 

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5/30 – 6/2 Weekly Work Log v.2

Session Number:6
Week Number:1
Total Estimated Hours Contributed this Week: 4
What is/was your overall goal for this week? Brainstorm ideas for the new game, start on game

Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
5/30Doing weekly journal, talking with my team about new game1 I was creative in brainstorming ideas.
5/31 Started on a dating simulator1 I came up with name for characters
6/1  Coming up with a name for the game, working on game 1 I made progress on game code.
6/2  Getting a semi-working dialogue system framework up and running  1 I learned about the array in construct

Personal Comments (Optional) 

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5/8 – 5/12 Weekly Work Logv.2

Session Number:5
Week Number:7
Total Estimated Hours Contributed this Week: # 8
What is/was your overall goal for this week? Goal goes here

Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
5/8I added a win screen, tutorial, and bug fixes.1 I worked with my team to polish the game
5/9 Final once-over, making sure everything works4 My team thought creatively to work more efficiently
 5/10 Turning in and playing. 1 Yes, I presented very well
 5/11 Watching the other games 1 Yes
 5/12 Completing journal,and blog post 1 Yes

Personal Comments (Optional) 

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5/1 – 5/5 Weekly Work Log v.2

Session Number:# 5
Week Number:# 6
Total Estimated Hours Contributed this Week: # 5
What is/was your overall goal for this week? Polish/Finish Game

Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
5/1Fixing some sacrifice issues1 hour I problem-solved some older spaghetti code to be more intuitive
5/2 Bug fixing the main menu1 hour No
 5/3Making credits work 1 hour I was creative and made the credits work
 5/4 Polishing the Systems, and playtesting 1 hour I problem solved multiple problems
 5/5 Playing other peoples games, and finishing my journal 1 hour Gave and got valuable feedback that I will incorporate into the game.

Personal Comments (Optional) 

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4/24 – 4/28 Weekly Work Log

Session Number 5
Week Number 5
Total Estimated Hours Contributed this Week: 5
What was your overall goal for this week? Getting the Sacrifice system done

Work Tasks 

Date Task Description Time Spent Was this a Best Practice? 
4/24starting the sacrifice system1 I problem solved by getting rid of redundancies in the code
4/25 making it trigger on waves1 I talked to my teammates to solve a problem in my code
 4/26 making sacrifice system destroy things 1 This is the ritual of the game allowing it to actually qualify for the event
4/27 making it power things up 1 I did not get it all done
 4/28 Polishing things in the sacrifice menu 1 Making the sprites look better

Personal Comments (Optional) 

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4/17 – 21 Weekly Work Log

Session Number 5
Week Number 4
Total Estimated Hours Contributed this Week: 5
What was your overall goal for this week? Finish the upgrades

Work Tasks 

Date Task Description Time Spent Was this a Best Practice? 
4/17Playing Games1 
4/18 Making the Price Show1 
 4/19 Making waves better1 
 4/20 Implementing feedback  1 
 4/21 Changing wave behavior 1 

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4/10 – 4/14 Weekly Work Log

Session Number: 5 
Week Number: 4
Total Estimated Hours Contributed this Week: 
What was your overall goal for this week? Get the final bullet working, and the sacrifice system MVPed

Work Tasks 

Date Task Description Time Spent Was this a Best Practice? 
4/10Floundering on the bullet1 hour 
4/11 Bullet workaround found1 hour 
 4/12 making upgrade and sacrifice systems 1 hour 
 4/13 Finishing upgrade and sacrifice systems 1 hour 
 4/14 Getting ready for itch publication. 1 hour 

Personal Comments (Optional) 

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