“Grappling Hook + Box” by walofdeath is licensed under CC BY 2.0.
SUMMARY
Role
Level Artist
Intention (SMART Goal) for the Session
By March 1, as part of team 6 as a Level Artist, I will have evidence of Improving my Unity platformer by following Grappling hook tut for Session 4.
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
Primary Source
Celeste is an indie platformer game about climbing a mountain of the same name. Its platforming is crisp with a high skill ceiling, but even if you aren’t the best at platformers you can still enjoy this game. The different areas are all distinct and colorful in their own ways, each one fitting both gameplay and story purposes. Speaking of the story, it sets the motivation for the game up beautifully but the main story is no slacker either, being impactful and very well-paced for the entire game.
Secondary Source
- the movement is very fast and responsive.
- All of the movement is hard coded.
- The basic moves are well balanced and can combine to do more things with them.
Training Source(s)
Project Timeline
Pre-production Milestones
- Sort out github
- sort out unity
- get going
Production Milestones
- Make grapple work
- Make the levels
- Add boss(?)
Post-production
- Get feedback
- Reflect on good and bad
- Start it again
Proposed Budget
A budget will be completed during Session 5, 2024
Evidence of Team Planning and Decisions
PRODUCTION – ACTION
The GAME Creation
Skills Commentary
I was level designer, the credits are in the game
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
I solved the problem of the game not uploading properly.
Ways of Working (Communication & Collaboration)
Me and my team communicated on making GitHub work.
Tools for Working (Info & Media Literacy)
I was media literate by looking up the correct terms to find the tutorials I wanted for Unity.
Ways of Living in the World (Life & Career)
This gathers me ever more experience in game design.
Reactions to the Final Version
Nellie – The game looks great, polish more
Odin – I like the grappling hook
Self-Evaluation of Final Version
We could have done better but the stuff we have now is impressive.
Grammar and Spelling
Grammarly
Editor
Lex